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MacWorld 1998 May
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Macworld (1998-05).dmg
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Adventure
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Blades of Exile Demo
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Blades of Exile Demo v1.0.1
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Blades of Exile Demo v1.0.1.rsrc
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STR#_40.txt
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Wrap
Text File
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1998-01-23
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4KB
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601 lines
Second part of response (if no other response given in special)
First part of response (if no other response given in special)
Unused
Unused
Unused
Number of scenario special node to call
Call Scenario Special
Second part of response (if no other response given in special)
First part of response (if no other response given in special)
Unused
Unused
Unused
Number of town special node to call
Call Town Special
Second part of response
First part of response
Unused
Unused
Unused
Unused
Eliminate Creature
Second part of response
First part of response
Unused
Unused
Unused
Unused
Town Hostile Conv. End
Second part of response
First part of response
Unused
Unused
Unused
Unused
Hostile Conversation End
Second part of response
First part of response
Unused
Unused
Unused
Unused
Force Conversation End
Response if party can't afford it
Response if party can pay
Unused
Unused
Number of town to reveal
Cost to know where town is
Reveal Town Location
Response if party can't afford it
Response if party buys it
Value to change flag to
Stuff Done Flag, Pt. B
Stuff Done Flag, Pt. A
Amount of Gold taken
Buy Stuff Done flag change
Response if party can't afford it
Response if party buys it
Unused
Unused
Cost of item
Number of item being sold
Buy Special Item
Response if they don't
Response if party has gold
Unused
Total number of horses sold
Number of first horse sold
Cost of Horse
Horse Shop
Response if they don't
Response if party has gold
Unused
Total number of boats sold
Number of first boat sold
Cost of Boat
Ship Shop
Response if they don't
Response if party has gold
Change flag to
Stuff Done Flag, Pt. B
Stuff Done Flag, Pt. A
Amount of gold taken
Buy response, Change Flag
Response if they don't
Response if party has gold
Unused
Unused
Unused
Amount of gold taken
Pay For Response
Unused
Person augmenting items says:
Unused
Unused
Unused
Type of enchantment (See docs. for list)
Enchant Weapons
Unused
Person identifying items says:
Unused
Unused
Unused
Cost to identify
Identify Items
Unused
Buyer's response
Unused
Unused
Unused
Unused
Sell All Items
Unused
Buyer's response
Unused
Unused
Unused
Unused
Sell Armor
Unused
Buyer's response
Unused
Unused
Unused
Unused
Sell Weapons
Unused
Name of healer
Unused
Unused
Unused
Cost adjustment (0 .. 6)
Healer
Unused
Name of shop
Unused
Total number of recipes in shop
Number of first recipe in shop
Cost adjustment (0 .. 6)
Alchemy Shop
Unused
Name of shop
Unused
Total number of spells in shop
Number of first spell in shop
Cost adjustment (0 .. 6)
Priest Spell Shop
Unused
Name of shop
Unused
Total number of spells in shop
Number of first spell in shop
Cost adjustment (0 .. 6)
Mage Spell Shop
Unused
Unused
Unused
Unused
Unused
Unused
Receive Training
Unused
Name of shop
Unused
Total number of items in shop
Number of first item in shop
Cost adjustment (0 .. 6)
Buy Items
Otherwise respond ...
Response if in this town ...
Unused
Unused
Unused
Town to check
Depends on town
Otherwise respond with this ...
Respond with this ...
Unused
Unused
And this event did not heppen before it ...
If this day has been reached ...
Depends on time (and event)
Response if day reached ...
Response if day not reached ...
Unused
Unused
Unused
Day when response changes
Depends on Day
Response if not enough money ...
Response if can afford it ...
Move party to Y
Move party to X
Quality of Inn (0 .. 3)
Cost of Inn
Inn
Second part of response ...
First part of response ...
Unused
Unused
Stuff Done flag Pt. B
Stuff Done flag Pt. A
Set flag to 1
Response if greater than
Response if less than or equal to
Unused
Value to compare to
Stuff Done flag Pt. B
Stuff Done flag Pt. A
Response depends on flag
Second part of response ...
First part of response ...
Unused
Unused
Unused
Unused
Regular speech